Please read the above quote again in that page, it only mentions the quality and modifiers of weapons changing by alvl. No such exception mentioned here about normal difficulty either. Paragraph doesn’t talk about an exception just mentions a threshold for new modifiers and exceptional/elite grade items by the introduce of further difficulties than Normal.įirst paragraph you and I quoted several times, does NOT describe an exception to Normal difficulty, it only mentions item quality going further with base def-dmg values and affix/modifier pool going larger. So only chests have alvl in normal difficulty? and alvl don’t affect average mlvl that monster appear in that area? Then how are you so sure it affects NM and Hell. It also plays a role in determining the possible item types from chests and chest-like objects, in all difficulty levels.
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